Who knows shopfloor processes better than the people who work in them every day? Workers have valuable knowledge of work processes, but with traditional planning methods, this often remains unused.
The problem:
Planning is based on abstract models and theories
Workers have little influence on the future workplace
Changes meet resistance because they are not practical
With Halocline, everyone can be actively involved in production planning. In Virtual Reality (VR), employees can experience their future workstations, give feedback, share ideas and test workflows.
The result? Greater acceptance of changes, more satisfied employees, and practical solutions.
How to involve workers in planning
1. Test the assembly process
In Halocline Performance, employees assemble parts just like in real life.
They can immediately tell if the process is ergonomic and efficient.
Inefficient steps or awkward placements are quickly spotted.
2. Analyze the assembly process
Movements and workflows are automatically recorded in VR.
The tests can be replayed like a video and reviewed together.
You can easily spot potential improvements using reach and walk path analyses, movement areas and ergonomic checks.
3. Discussions & documentation
Planning becomes tangible – instead of dry meetings, you get hands-on discussions right at the virtual workstation.
People can sketch ideas directly in 3D – no software skills needed – and document their suggestions.
4. Implement changes immediately
With a quick switch to Halocline Layout, suggestions can be implemented right away.
Changes can be tested and reviewed in the same session.
This leads to fast iterations until the best solution is found.
Conclusion: Practical planning with higher acceptance
Companies using Halocline say they’re now better at involving their skilled workers in production planning. This leads to: ✔ Early identification of issues ✔ More support for new processes ✔ Happier employees who can contribute their experience
Use the knowledge from the shopfloor to improve production planning. We’ll show you how.
Curious about planning in VR?
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